package org.entities;

//import org.GameState;
import org.newdawn.slick.Graphics;

public class Block extends LevelObject {

	public Block(int x, int y, int test[],String type) {
		super(x, y,
				x+test[0], y+test[1],
				x+test[2], y+test[3],
				x+test[4], y+test[5],
				x+test[6], y+test[7],
				type);
	}

	public void update(int delta) {
	}

	public void draw(Graphics g) {
	    if (debugMode)
		g.draw(poly);
	}
}